Hi everyone,
I would like to introduce a tool that I hope it will be useful (and fun) for everybody here at the wiki: the WGR animation viewer.
The tool is written in c# and xna (using spine library) so if you have trouble running it, consider downloading also these files:
- xna 4.0 redistributable: https://www.microsoft.com/en-us/download/confirmation.aspx?id=20914
- .net 4 redistributable: https://www.microsoft.com/en-us/download/confirmation.aspx?id=17718
Every possible corrections, suggestions or critics are welcome, i will also post every new update here.
This tool requires that you have the decrypted png of the girl's spritesheet, in order to do that you have to decrypt the corresponding .muka file. I'm not willing to post ANY decryptor as it is considered a violation to the game cc.
It is however possible to find another one on the web, if you have the patient to dig on google.
https://www.dropbox.com/s/7m1gkqqktvw8dkz/WGR%20Animation%20Viewer.rar?dl=0
- Better graphics
- Sea animation with on/off toggle
- Smoother rendering with better alpha transparency support
- Allows to view Abyssal Ship Girl
- Allows to select the skin
- Transparent Png Ship save
- It allows to view a ship's animation based on the spritesheet file along with the atlas file and the skeletal json file.
- It allows to save a png file from a specific animation of choice.
- It allows to start and pause animation and to select the color for canvas' background.
- Added model scale, to adjust size for bigger model
- Bigger screen for larger ship
- Finally fixes transparency issues on some models
- Added link to WGR English Wiki